Attention, survivors! Balance changes have been made to the game today:
1. Flash: damage reduced by 12.5%, durability increased by 5%
Comment: the effectiveness of “Flash” is still overly excessive. It deals tremendous damage while it’s still easy to destroy this weapon.
2. Punisher: durability increased by 5%, speed requirements for the perk reduced from 72 km/h to 60 km/h
3. M-39 Imp: damage reduced by 3%
4. Avalanche: damage reduced by 5%
5. Toadfish: damage increased by 5%, the repulsion of the main projectile increased by 15%, the burst distance of the main projectile reduced from 80 to 60 meters.
Comment: “Toadfish” should be more easier to use in battle and to become more effective.
6. Cyclone: perk active time increased from 5 sec. to 12 sec., impulse on hit has been significantly increased
7. Jumbo: damage reduced by 10%
Comment: the combination of high durability and the ability to heat up parts “Jumbo” too effective, so the damage should be reduced again.
8. T5 Salamander: damage increased by 5%, heating rate increased by 100%
9. RT Anaconda: damage reduced by 3%, durability reduced by 10%
10. Prometheus V: damage increased by 5%
11. Corvo: the first burst now deals 100% bonus damage to structural parts instead of 200%. Reloading time increased from 1.2 sec. to 2 sec.
Comment: “Corvo” was too effective in destroying vehicle armour and its low reload time didn’t add any penalties to the shooter for firing at random parts.
12. Blockchain: damage reduced by 3%
13. Summator: damage increased by 5%
14. Joule: speed requirement for the perk reduced from 72 km/h to 60 km/h
15. Clariner TOW: damage reduced by 5%
16. Adapter: durability increased by 5%
17. Whirl: durability increased by 5%
18. Sledgehammer: damage reduced by 3%
19. MM5-4 Vector: damage reduced by 5%
20. Scorpion: damage increased by 3%
1. Wunderbar: blast power increase from the perk reduced from 200% to 100%
Comment: the perk of this weapon allowed it to easily destroy at least one enemy.
2. Cockpit: boost effects received from the perk reduced from 150% to 140%
3. Humpback: the amount of damage to get 1 perk charge reduced from 600 to 300. The time in which the stacks are reset is increased from 10 sec. to 15 sec.
Comment: now it should be easier to use the perk of this cabin in battle.
4. Demon: rate of fire and reload speed bonuses reduced from 40% to 35%
5. Quantum: damage increase received from the perk increased from 20% to 50%, bonus to the active module’s time increased from 25% to 30%
Comment: using the perk of this cabin should be more rewarding considering that receiving no damage in battle is extremely difficult.
1. MUL-200: durability reduced by 5%
2. Armored Truck: durability increased by 10%
3. Tomahawk: durability increased by 15%
4. Buggy wheel: durability reduced by 15%
5. Fast lap: durability reduced by 10%
Comment: the wheels “Tomahawk”, “Buggy wheel” and “Fast lap” have very useful perks, so they have to be balanced out by reduced durability.