Hello, survivors! We want to tell you about some of the planned changes that will appear in the game with the 1.37.0 update.
Changes to the maximum range of weapons
1. Increased the maximum range of all plasma cannons from 200 to 500 m. The range of Hyperion's alternate firing mode has not been changed.
2. Increased the maximum range of all rocket launchers and course rocket launchers from 160 to 500 m. Direct hit damage is reduced at ranges greater than 160 m. At the maximum range, direct damage is reduced by 70%. Blast damage is not reduced by distance.
3. Increased the maximum range of medium and long-range machine guns from 80 to 200 m:
- M-29 Protector.
- Spectre-2
- Vindicator
- Nothung
- Punisher
- Aspect
4. Increased the maximum range of medium-range machine guns from 80 to 140 m:
- SMP Hornet
- LM-54 Chord
- MM5-4 Vector
- ST-M23 Defender
- M-38 Fidget
- M-37 Piercer
- M-39 Imp
Machine guns' damage is reduced at distances greater than 80 m. At maximum range, damage is reduced by 70%.
Comment: we are starting to gradually increase the range of our weapons. This time, the increase in maximum range is supported by the long range damage reduction system. Plasma weapons are not susceptible to range damage reduction due to their technology.
Cabins
1. Savior: the speed needed to activate the perk is increased from 36 km/h to 50 km/h. Repulsion impulse strength has been reduced.
2. Icebox: the increase of maximum range of rocket launchers has been removed, as now rocket launchers fire at maximum range.
Movement parts
1. Icarus: durability increased by 15%.
2. Hermes: durability increased by 15%.
Comment: the problem of insufficient durability of hovers is due to their high inertness. By design, hovers should be less durable than other movement parts, but currently they lack the mobility to dodge incoming damage (so-called “speed tanking”). Another increase in durability should smooth things out a bit before the physics changes are introduced. However, once their mobility is improved, it is likely that the durability of the hovers will need to be reduced again.
Weapons
1. Hyperion: damage reduced by 5%
2. Incinerator: damage reduced by 5%
3. Nagual: reduced hit impulse
4. Aspect: damage increased by 7.5%
5. Vindicator: damage increased by 5%
6. Willow: damage reduced by 5%
7. Yaoguai: damage reduced by 7.5%
8. Destructor: damage increased by 15%
9 Hammerfall: damage increased by 7.5%
10. AC62 Therm: damage reduced by 5%
11. Junkbow: damage reduced by 5%.
12. Rupture: damage increased by 7.5%
Weapons changes related to range changes
1. Pulsar: damage reduced by 5%
2. Helicon: damage reduced by 7.5%
3. Snowfall: damage reduced by 7.5%
Co-drivers
1. Spike: fire puddles damage reduced by 7.5%, fire puddles heating slightly reduced.
Other
1. Common frames: durability of all common frames increased by 7.5%.
Please note that all balance changes described in this news are relevant at the time of publication and may not be final or may not be implemented into the game at all. Certain additional changes, if necessary, may be made after the announcement.