Hello, survivors! We want to tell you about some of the planned changes that will appear in the game with the 1.40.0 update.
Weapons
CC-18 Typhoon: durability increased by 10%, reloading reduced from 7 to 6.5 sec.
Morta: durability reduced by 7.5%, changed perk parameters: now the maximum size of the projectile is achieved in 3 sec. of waiting before firing. Before, the maximum size was achieved in 2.5 sec.
Comment: inexperienced players usually have a lot of negative experience when battling against players with “Morta”. We decided to make the use of its fully charged projectile more difficult and make the weapon itself less durable.
Mandrake: now deals 30% less damage to movement parts.
Comment: a hit from the “Mandrake” is often critical, so we decided to lower its damage to movement parts, similar to the “RA-1 Heather”.
Narwhal: durability increased by 10%, damage increased by 7.5%, blast radius increased from 1 to 1.5 m.
BC-17 Tsunami: durability increased by 10%, damage increased by 10%.
General 88mm: durability increased by 10%, damage increased by 10%.
Mammoth: durability increased by 10%, damage increased by 10%.
Jumbo: damage increased by 5%, maximum amount of perk’s boost bonuses reduced from 30 to 24.
Waltz: damage increased by 10%.
Yaoguai: reloading time increased from 3.9 to 4.5 sec.
Reaper: damage increased by 10%.
Yari: damage increased by 10%.
Nothung: damage increased by 10%.
Junkbow: damage reduced by 7.5%.
T5 Salamander: turret damage reduced by 5%.
DT Cobra: turret damage reduced by 5%.
Medusa: the turrets now slow down enemy armoured cars by 30% upon hit.
Anubis: we often receive feedback on the “Anubis” laser balance, but we do not yet have enough statistical data to make any changes. We are monitoring the situation and are always ready to make needed adjustments.
Cabins
Whaler: durability increased by 10%, perk cooldown reduced from 10 to 8 sec.
Trump card: the perk now increases direct damage by 30% and blast damage by 15%. Before, the perk increased all damage by 30%.
Trucker: reduced the armoured car’s resistance to damage in the defence mode from 50% to 40%.
Movement parts
Small track: tonnage increased by 10%
Hardened track: tonnage increased by 10%
Armored track: tonnage increased by 10%
Sleipnir: tonnage increased by 10%
Please note that all balance changes described in this news are relevant at the time of publication and may not be final or may not be implemented into the game at all. Certain additional changes, if necessary, may be made after the announcement.