Hello, survivors! We want to tell you about some of the planned changes that will appear in the game with the 1.47.0 update.
Weapons
1. Anubis:
- Direct damage reduced by 12%.
- Recharge time increased from 2 to 2.2 seconds.
2. Imugi:
- Projectile attraction radius reduced from 12 to 10 m.
3. Moonlight:
- Durability reduced from 1200 to 1000.
- Leap cooldown increased from 10 to 12 sec.
4. Acari:
- Projectile speed reduced by 10%.
- Hit impulse reduced by 10%.
5. AC50 Storm:
- Direct damage reduced by 10%.
6. Yaoguai:
- Reload time increased from 4.5 to 5 sec.
7. Jotun:
- Ability cooldown increased from 8 to 10 sec.
8. Vulture:
- Reload time reduced from 6.5 to 5 sec.
-Durability increased from 2700 to 3230.
9. Toadfish:
- Damage from small bolts reduced by 10%.
10. Annihilator:
- Direct damage increased by 15%.
11. Avalanche:
- Blast damage increased by 15%.
- Durability increased from 2840 to 2900.
12. Mortar:
- Durability increased from 7549 to 7900.
13. Power drill:
- Range increased from 80 to 140 m.
- Changed ability parameters: Now spikes deal 30 damage every 0.5 seconds.
14. ATGM Flute:
- Reload time reduced from 9 to 7 sec.
- Changed ability parameters: Now hitting an enemy speeds up the current reload by 2 sec.
15. Punisher:
- Speed requirement to get the maximum boost from the ability increased from 60 to 65 km/h.
- Maximum accuracy bonus increased from 8% to 12%.
- Maximum damage bonus increased from 5% to 10%.
16. Scorpion:
- Direct damage increased by 10%.
- Turn speed increased from 65 to 75 degrees/sec.
17. Muramasa:
- Durability increased from 3600 to 4000.
18. Typhoon:
- Durability increased from 4960 to 5360.
- Direct damage increased by 5%.
- Spread while moving reduced by 15%.
19. Flash I:
- Durability increased from 3549 to 3650.
- Projectile speed increased from 20 to 30 m/sec.
- Projectile speed decrease after dealing damage increased from 50% to 70%.
Cabins
1. Griffon:
- Durability reduced from 3675 to 3200.
- Distance for accumulating ability charges increased from 200 to 250 m.
2. Yokozuna:
- Durability increased from 4987 to 5250.
- Ability duration increased from 5 to 7 sec.
3. Cohort:
- Direct damage from drones reduced by 15%.
- The amount of damage received required to summon a drone increased from 1500 to 1700.
4. Trump card:
- Ability cooldown increased from 16 to 18 sec.
5. Bat:
- Durability increased from 4586 to 4650.
- Ability bonus damage increased from 5% to 8%.
6. Master:
- Durability increased from 4200 to 4350.
- The ability now affects movement parts and frames.
- Ability cooldown increased from 9 to 10 sec.
7. Muninn:
- Ability cooldown reduced from 10 to 8 sec.
Movement parts
1. Atom:
- Tonnage increased from 910 to 990 kg.
- Speed increased from 70 to 75 km/h.
2. Omni:
- Weapon spread decrease from the ability reduced from 10% to 7%.
3. Mantis:
- Tonnage reduced from 1460 to 1360 kg.
- Dash cooldown increased from 8 to 10 sec.
4. Goliath:
- Damage resistance bonus for mounted parts increased from 25% to 35%.
Modules
1. Gaki:
- Number of impulses reduced from 5 to 4.
- Push force reduced by 20%.
2. Yeti:
- Recharge time increased from 10 to 12 sec.
- Damage resistance bonus now stacks up to 5 times (previously up to 6 times).
- Damage resistance duration after leaving invisibility reduced from 6 to 5 sec.
3. Collapse:
- Maximum speed reduction increased from 30% to 50%.
- Recharge time increased from 7.5 to 8 sec.
Please note that all balance changes described in this news are relevant at the time of publication and may not be final or may not be implemented into the game at all. Certain additional changes, if necessary, may be made after the announcement.