Announcement of the changes planned for the 1.58.0 update
Balance changes
Epic:
1. Trigger
- Charged shot damage bonus reduced from 30% to 25%.
2. Adapter
- The number of rounds in the magazine reduced from 60 to 40.
- Direct damage increased by 25%.
Legendary:
1. Recycler
- Durability increased from 3370 to 4100.
- Direct damage increased by 10%.
- Blast damage increased by 10%.
2. Slaughterer
- Blast damage increased by 10%.
3. Nothung
- Direct damage increased by 7%.
4. Helios
- Direct damage increased by 12%.
5. Corax
- Durability increased from 3621 to 3950.
- Direct damage increased by 15%.
- Increased the time frame for the enhanced shot.
6. Toadfish
- Fixed a bug that caused small bolts to ignore the resistance of enemy parts.
7. AA Gun-4 Starfall
- Blast radius reduced from 2.8 to 2 m.
- The ratio of direct to blast damage changed to 50/50, and total damage reduced by 13%.
8. Acari
Acari has high efficiency in the Clash of Leviathans. Instead of a hard cap on the number of weapons, we are introducing a progressive reduction in their damage. In this update, we have reduced the chain damage bonus and will be closely monitoring the statistics.
- Starting at 8 bolts, Acari’s perk will reduce chain damage instead of increasing it, from 85% for 8 bolts to 28% for 12 bolts.
9. Cerera
- Grinders damage reduced by 10%.
10. Absolute
- Perk active time reduced from 10 to 7 sec.
11. Signal jammer “Argus”
- Enemy resistance reduction bonus increased from 10% to 20%.
12. “Gaki” interference generator
- The number of impulses reduced from 4 to 3.
13. “Gui” power module
- Parts resistance bonus reduced from 3% to 2.5%, and the maximum bonus from 30% to 25%.
- Rate of fire and weapon charging speed bonus reduced from 20% to 15%.
14. Flamingo
- Added a reduction in side movement speed. Now side movement speed is 85% of normal speed.
- The distance required for charging the perk increased from 60 to 75 m.
Relic:
1. Hyperion
- Direct damage increased by 12%.
2. RA-1 Heather
- Reload speed reduced from 7 to 6 sec.
3. Firebug
- Fire puddle damage increased by 25%.
4. Nemesis
- Direct damage reduced by 12%.
- Fixed a bug that caused power supply modules, including the “Power unit”, were charging the weapon too much.
5. Scorpion
- Fixed a bug that caused power supply modules, including the “Power unit”, were charging the weapon too much.
6. Devourer
- Direct damage increased by 10%.
Discovered a bug in the calculation of rate of fire at high values, causing weapons with high rate of fire, including the “Devourer”, to function incorrectly with “Gui”, “Starter”, and “Billie”. This bug will be fixed in a future update.
7. Kensei
- The speed required for charging the perk increased from 40 to 50 km/h.
Omnidirectional movement parts:
- Increased the inertia when changing the movement direction for “Meat Grinder”, “Dilong”, “Omni”, and “Atom”.