1. Improved the lighting of the “Spaceport” map and added a new variation “Spaceport, evening”.
2. The “Claw” wheel now increases the damage of “Acari”.
3. Reworked the “Basan” cabin’s perk: now the damage boost bonuses disappear only when the barrier is inactive
1. Fixed a bug that caused “Yongwang” to target and shoot its own armoured vehicle.
2. Fixed a bug that made it possible to upgrade parts that were not in storage.
3. Fixed a bug that caused the warning window about being outside the game zone to not disappear even after returning to the game zone.
4. Fixed a bug that caused values of damage dealt by the “Jormungandr” weapon to not be displayed.
5. Fixed a bug that caused bonuses from modifications to not apply to fire or refrigerant puddles.
6. Fixed a visual bug that caused “Rupture” projectiles to pass through all parts of enemy armoured vehicles.
7. Fixed a bug that caused “RL-M Dino” legs to jump to the wrong height.
8. Fixed incorrect activation sounds for the “Aegis” and “Unkill” modules.
9. Fixed a bug that caused “Jotun” to not deal direct damage to the damage absorption sphere.
Weapons:
Draco:
- Direct damage increased by 10%
Toadfish:
- Direct damage increased by 10%
Fortune:
- Blast damage increased by 10%
Annihilator:
- Direct damage increased by 5%
Cabins:
Gladiator:
- Changed the perk parameters: resistance to damage, heating and freezing reduced from 25% to 20%.
Basan:
- Changed the perk parameters: increased the barrier’s charging rate, the barrier’s durability increased from 4500 to 6000 pts.
Movement parts:
Hephaestus:
- Durability increased by 10%
The second part of the update will be released on June 12.