
Halloween returns to the Wasteland! Evil spirits are awakening once again in our world, mutants are rising and monsters are crawling out from caves. Prepare to dive into the chaotic fun on October 30! This year you will see:
• “Phantom caravan” festive event! From October 30 to November 5, complete special challenges and earn Crosscrowns and unique thematic customization elements for your armoured car and profile.
• Special thematic packs “Sinister path”, “Claws of laughter”, “Poor Yorick” and “Eternal cleaning” will be available for purchase in the in-game store until November 5;
• Exciting new brawl “Protocol 13” will be available to everyone from October 30 to November 6. You had the worst luck: not only you lost to the Ravagers in battle, but they captured you alive! Now you are their test subject. Your mind is subjugated, and you are forced to fight other captives like yourself in a virtual reality. All you have to do is destroy as many of them as you can in one lifecycle... Again... And again...
• “Clandestine cauldron” is ready to produce unique parts for you!
• The hangar and “Lair of the Firestarters”, “River bridge” and “Sinto City” maps are steeped in the mysterious atmosphere of the season.
Be careful, survivors. The Halloween spirits never sleep!\
The Ravens, led by Stevo, will visit the Wasteland again. They brought new curious parts with them: the “Destroyer” relic grenade launcher and “Kensei” relic cabin!
The “Destroyer” grenade launcher is a heavy ballistic weapon that grants the owner total superiority on the battlefield. It increases damage resistance and speeds up reloading if there are enemy vehicles nearby.
The “Kensei” cabin has an in-built invisibility module that activates when you’re driving at a high speed. While the invisibility is active, the armoured car receives bonuses to damage of all mounted weapons.
As before, the Ravens have a lot of available challenges, and they pay well for their completion with their unique currency — Crosscrowns. You can purchase themed decorations for your armoured car and profile, as well as other parts, in the Ravens store.
Hurry up and get all the rewards — Ravens will leave the Wasteland in 2 weeks, on November 13!
1. All movement parts are now available in the “Modification facility”, as well as “DT Cobra”, “King”, “Destructor”, “Varun”, “Kapkan” and “Muramasa” weapons.
2. AI players can now fully utilize active modules.
3. The mini-map size and positioning can now be changed in the combat interface.
4. The map close button size and positioning can now be changed in the combat interface.
5. The combat aim now has special indicators that help you locate allies and enemies.
6. Added new relic production recipes to the clan rewards scale. Old relic recipes are now available at clan upgrade level 1. Removed relic recipes from the clan container. Added 3 new containers that become available through clan progression.
1. Fixed a bug that caused the auto-prediction of the “ATGM Flute” weapon to not function properly.
2. Fixed a bug that caused the damage to movement parts from artillery to not get lower.
3. Fixed a bug that caused not all part types to get the bonus damage resistance from the “Goliath” track ability.
4. Fixed a bug that caused an armoured car hit by the “Phoenix” crossbow bolts to stay invisible indefinitely.
Weapons
1. Anubis:
- Direct damage reduced by 12%.
- Recharge time increased from 2 to 2.2 seconds.
2. Imugi:
- Projectile attraction radius reduced from 12 to 10 m.
3. Moonlight:
- Durability reduced from 1200 to 1000.
- Leap cooldown increased from 10 to 12 sec.
4. Acari:
- Projectile speed reduced by 10%.
- Hit impulse reduced by 10%.
5. AC50 Storm:
- Direct damage reduced by 10%.
6. Yaoguai:
- Reload time increased from 4.5 to 5 sec.
7. Jotun:
- Ability cooldown increased from 8 to 10 sec.
8. Vulture:
- Reload time reduced from 6.5 to 5 sec.
- Durability increased from 2700 to 3230.
9. Toadfish:
- Damage from small bolts reduced by 10%.
10. Annihilator:
- Direct damage increased by 15%.
11. Avalanche:
- Blast damage increased by 15%.
- Durability increased from 2840 to 2900.
12. Mortar:
- Durability increased from 7549 to 7900.
13. Power drill:
- Range increased from 80 to 140 m.
- Changed ability parameters: Now spikes deal 30 damage every 0.5 seconds.
14. ATGM Flute:
- Reload time reduced from 9 to 7 sec.
- Changed ability parameters: Now hitting an enemy speeds up the current reload by 2 sec.
15. Punisher:
- Speed requirement to get the maximum boost from the ability increased from 60 to 65 km/h.
- Maximum accuracy bonus increased from 8% to 12%.
- Maximum damage bonus increased from 5% to 10%.
16. Scorpion:
- Direct damage increased by 10%.
- Turn speed increased from 65 to 75 degrees/sec.
17. Muramasa:
- Durability increased from 3600 to 4000.
18. Typhoon:
- Durability increased from 4960 to 5360.
- Direct damage increased by 5%.
- Spread while moving reduced by 15%.
19. Flash I:
- Durability increased from 3549 to 3650.
- Projectile speed increased from 20 to 30 m/sec.
- Projectile speed decrease after dealing damage increased from 50% to 70%.
Cabins
1. Griffon:
- Durability reduced from 3675 to 3200.
- Distance for accumulating ability charges increased from 200 to 250 m.
2. Yokozuna:
- Durability increased from 4987 to 5250.
- Ability duration increased from 5 to 7 sec.
3. Cohort:
- Direct damage from drones reduced by 15%.
- The amount of damage received required to summon a drone increased from 1500 to 1700.
4. Trump card:
- Ability cooldown increased from 16 to 18 sec.
5. Bat:
- Durability increased from 4586 to 4650.
- Ability bonus damage increased from 5% to 8%.
6. Master:
- Durability increased from 4200 to 4350.
- The ability now affects movement parts and frames.
- Ability cooldown increased from 9 to 10 sec.
7. Muninn:
- Ability cooldown reduced from 10 to 8 sec.
Movement parts
1. Atom:
- Tonnage increased from 910 to 990 kg.
- Speed increased from 70 to 75 km/h.
2. Omni:
- Weapon spread decrease from the ability reduced from 10% to 7%.
3. Mantis:
- Tonnage reduced from 1460 to 1360 kg.
- Dash cooldown increased from 8 to 10 sec.
4. Goliath:
- Damage resistance bonus for mounted parts increased from 25% to 35%.
Modules
1. Gaki:
- Number of impulses reduced from 5 to 4.
- Push force reduced by 20%.
2. Yeti:
- Recharge time increased from 10 to 12 sec.
- Damage resistance bonus now stacks up to 5 times (previously up to 6 times).
- Damage resistance duration after leaving invisibility reduced from 6 to 5 sec.
3. Collapse:
- Maximum speed reduction increased from 30% to 50%.