
Survivors, the new Battle pass “Neon Mirage” is here! There are 70 season rewards waiting for you, including:
• Structural parts for your armoured car in the style of the faction;
• Access to the production of the legendary turret “Punji”;
• Access to the production of the legendary cabin “Beacon 11”;
• Access to the production of the legendary crossbow “Fukibari”;
• Unique armoured car “Mizu”;
• New profile customization in the style of the new season.
Complete tasks and challenges, level up and collect rewards!
Also, access to the production of the epic melee flamethrower “Tempura” and the epic mechanical leg “MUL-200” will be opened while the Battle pass is active.
As part of this Battle pass, there is a leaderboard where players compete based on their Battle pass level. Those who reach the maximum level by the end of the season will receive the most valuable rewards!
The new seasonal pack “Shinkai” is now available for purchase in the in-game store!
The armoured vehicle is designed on the basis of the legendary cabin “Torero”, armed with the new “Raijin” turret cannon, and equipped with the “Aquilo” and “Elite explosive ammo” modules.
“Shinkai” is the embodiment of thunder. Its “Raijin” cannon accumulates divine energy when the button is held down, unleashing a devastating electric discharge upon the opponent.
The pack is available in two versions: standard and deluxe.
Survivors! We are once again launching the event for modifying parts — “Modification facility”! As part of the event, you will be able to upgrade your parts by adding random modifications to them. To obtain a modified part, you will need resources or parts and a special currency — titanium. The specific recipe for modifying a certain part is indicated in the modification cards.
Titanium can be earned by completing special challenges, as a reward for battles, or it can be purchased from the in-game store.
Many cabins, weapons, and modules of various rarities are available for modification. And when you update the modifications, the freezing mechanic will allow you to secure the most appropriate modification applied to the part so that it doesn’t change when you update the others.
A container with parts participating in the event, including those that have already been modified, will still be available in the “Modification facility” store.
We would also like to note a few changes: removing and transferring modifications from parts is no longer available on a permanent basis. We’ll announce when this feature will be available again; stay tuned for our news.
The event will end on October 1.
1. Permanent part recipes from old Battle passes have been moved to the “Other Recipes” tab.
2. Incorrect AI-controlled armoured vehicles have been fixed in PvP and Co-op battles, and particularly ineffective ones have been completely removed.
3. Additional welding points have been added to the “Thyrsus II” weapon.
4. Removing and transferring modifications from parts is no longer available on a permanent basis. We will announce when this feature is available in future news updates.
5. We have revised the faction affiliation, rarity, and PS of decorative parts. Now, an item’s appearance corresponds to its faction and rarity, and all items of the same rarity have the same power score:
• Base: 1 PS
• Common: 2 PS
• Rare: 4 PS
• Epic: 8 PS
• Legendary: 12 PS
• Relic: 20 PS
6. The contents of the caches have been changed due to a change in the rarity of the decorations. The decorations have been distributed into caches of the corresponding rarity.
7. Rewards for participating in Clan wars have been revised:
• The reward in the seasonal and weekly rating leaderboards has been reduced by 2 times.
• The reward per battle has been changed: microchips have been removed, and the uranium ore amount has been increased by 8 times.
• The method for matchmaking has been changed: now, power score is taken into account instead of rating.
• The daily limit on the amount of uranium ore that can be obtained in battles has been increased from 20 to 150.
8. Changed the “Left stick deadzone” setting. Players can now adjust the size of the deadzone themselves using a slider. The furthest left position disables the deadzone.
9. The Battle pass vault has been expanded! Players now have access to Battle Pass Season 31.
10. The system for marking important events has been updated:
• Now, when you receive a new part, the marker turns off when you go to storage (previously, you had to scroll through the entire list of parts)
• The marker for a new event disappears the first time you tap on the window displaying that event. All markers within an event have been removed.
• The marker indicating that a co-driver can be upgraded now turns off the first time you view that co-driver’s card (previously, it only turned off when the co-driver was upgraded).
• Added a new marker for the “Market” tab: it appears when the status of a request changes.
11. Improved the behaviour of the left mini-joystick when moving in reverse.
1. Fixed a bug that caused the “Moonlight” spear perk to disappear when respawning after being destroyed in the “Raid: Operation Exodus” temporary mode.
2. Fixed a bug that prevented the “BWC Warrior” cabin mark to apply through the wall of the allied “Daze” module.
3. Fixed a bug with the display of battle results for “Duel” and “Bedlam” modes in Custom battle.
4. Fixed an error in the rate of fire calculations; this error caused perks of some parts, such as “Gui” and “Starter”, to perform less effectively. The base rate of fire has been adjusted to maintain the previous damage per second, with a possible slight increase or decrease. We will be monitoring actual damage metrics in the near future and will make further changes if we detect any significant deviations from previous values.
5. Fixed a bug that prevented some players from accessing temporary events even after reaching Level 33 with the Engineers faction.
6. Fixed the display of the “Scorpion” projectile speed in the interface: from 1000 to 5000 m/s. The actual projectile speed of the weapon has not changed.
7. Fixed a bug that allowed the “Compiler” weapon’s perk to be activated before it was fully charged when equipped alongside another weapon.
8. Fixed an error in the description of the “AC50 Storm” perk. The final rate of fire is not 400% of the base value; rather, 400% is added to the base value.
9. Fixed a bug that prevented the transaction confirmation window from appearing when purchasing a pass for the “Legacy of the Wasteland” and “Raid: Operation Exodus” events.
10. Fixed a bug that prevented players from changing the number of team members in Custom battle.
Relic
1. Charon
- Damage bonus during the final charging stage reduced from 900% to 800%. Damage during the other stages remains the same.
- Projectile speed reduced from 2000 to 1800 m/s.
2. Scorpion
- Damage reduced by 7%.
3. Devourer
- Impulse from hitting enemies increased by 30%.
4. RA-1 Heather
- Blast damage increased by 5%.
- Changed perk parameters: now the weapon deals 60% less damage to movement parts instead of 75% less damage previously.
5. Rumble
- Heating reduced from 2.5% to 1.5%.
6. Destroyer
- Direct damage reduced by 5%.
- Blast damage reduced by 8%.
7. CC-18 Typhoon
- Reload time reduced from 6 to 5.5 sec.
- Recoil impulse reduced by 20%.
8. Sovereign
- Projectile speed increased by 20%.
- Changed perk parameters: periodic damage increased by 30%
Legendary
1. Acari
- Bolt's lifetime reduced from 9 to 6 sec.
- Durability reduced from 3500 to 3310 pts.
2. Doom
- Blast damage reduced by 12%.
- Reload time reduced from 5.2 to 5 sec.
- Changed perk parameters: now each hit reduces the remaining reload time by 1.2 sec.
3. Yanhua
- Blast damage reduced by 7%.
4. Vulture
- Drone blast damage reduced by 7%.
5. Shredder
- Direct damage reduced by 7%.
6. Split
- Durability increased from 2460 to 2570 pts.
7. Compiler
- Direct damage increased by 5%.
- Blast damage increased by 8%.
8. Miller
- Spread increased from 2° to 3°.
9. Mandrake
- Blast damage increased by 5%.
10. Incinerator
- Durability increased from 3320 to 3540 pts.
- Reload time reduced from 7 to 6 sec.
1. Kensei
- Durability reduced from 5230 to 5010 pts.
- Changed perk parameters: now the maximum damage bonus is 15% instead of 20% previously.
2. BWC Warrior
- Durability reduced from 6990 to 6520 pts.
3. Gladiator
- Durability reduced from 7880 to 7310 pts.
- Changed perk parameters: projectile speed bonus reduced from 50% to 40%.
4. Basan
- Durability reduced from 4070 to 3900 pts.
- Maximum speed reduced from 95 to 92 km/h.
5. Absolute
- Changed perk parameters: reload speed bonus reduced from 200% to 160%. Cooldown increased from 7.5 to 9 sec.
6. Cerera
- Durability reduced from 5730 to 5230 pts.
- Changed perk parameters: grinders’ pull reduced by 25%.
7. Cohort
- Changed perk parameters: the maximum number of drones is now 1 at a time.
- Drone direct damage increased by 60%.
8. Mars
- Maximum speed reduced from 72 to 68 km/h.
- Durability reduced from 5670 to 5230 pts.
9. Whaler
- Durability reduced from 5530 to 5180 pts.
10. Kronos
- Maximum speed reduced from 89 to 84 km/h.
11. Dusk
- Durability reduced from 3200 to 2930 pts.
- Changed perk parameters: damage resistance bonus reduced from 20% to 15%.
1. Atom
- Maximum speed increased from 75 to 80 km/h.
- Durability reduced from 3290 to 3020 pts.
- Changed perk parameters: melee damage bonus reduced from 50% to 30%.
2. Omni
- Added maximum speed limit: 90 km/h.
3. Flamingo
- Maximum speed reduced from 60 to 55 km/h.
- Now the part gradually reaches its maximum speed, like the other robotic legs.
1. “Pegasus” engine
- Changed perk parameters: bonus to maximum movement parts speed reduced from 20% to 16%.
2. Active defence “Unkill”
- Dome durability reduced from 9000 to 7500 pts.
3. “Iris” detector
- Changed perk parameters: now works within a 75 m radius.
4. “Gui” power module
- Changed perk parameters: maximum bonus to damage resistance reduced to 20%.
5. Elite explosive ammo
- Changed perk parameters: reload speed bonus reduced from 24% to 20%.