Update 1.60.0

Temporary event — return of the Ravens!

The Ravens, led by Stevo, will visit the Wasteland again. They brought new curious items with them: the “Swarm” relic rocket launcher and the “Apollo IV” legendary module! 

The “Swarm” is a modified multiple launch rocket system developed by Scavengers, capable of turning a small area into a fiery inferno. The more accurate the fire, the deadlier the next salvo becomes: rocket hits increase blast damage and reduce the weapon’s reload time. This effect is boosted with every successful hit, allowing you to maintain a relentless pace of attack and continuously increase your destructive power.

The “Apollo IV” module can briefly boost the armoured vehicle’s energy weapons to maximum power. Once activated, it significantly accelerates the operation of plasma emitters, plasma cannons, combat lasers, and railguns, and also allows them to heat enemy components or amplifies the existing heating effect.

As before, the Ravens have a lot of available challenges, and they pay well for their completion with their unique currency: Crosscrowns. You can purchase various decorations for your armoured car and profile, “Foundation frame 8*6”, “Monolithic frame 8×6”, and other parts in the Ravens store.

Hurry up and get all the rewards; the Ravens will leave the Wasteland in 2 weeks, on October 29!

New map “Factory”

The new “Factory” map has been added to the game.

This factory used to have an entire production line for the Ravagers’ terrifying machines. Their base was located here for several years, but one day they had to leave in a hurry. Legends say that they were frightened off by some new force, unknown even to them. 

Since then, the abandoned factory has become a prime target for anyone hunting for technologies of the past. Battles constantly flare up among the rusty machinery and half-ruined production sections: everyone hopes to be the first to make a scientific breakthrough.

The capture point lies at the very heart of the complex. It can be approached from several directions at once, so holding the center by brute force alone will be no easy task. Control the passageways, watch your flanks, and remember: perhaps the Ravagers didn’t abandon this factory for no reason…

The map is available in the standard PvP modes: “Encounter” and “Assault.” The “Free for all” mode is also available in the Custom battle.

The “Burning ground” clan event returns.

Survivors! Get ready for intense battles and valuable rewards, because the “Burning ground” temporary event is coming back!

The event’s main currency is Oil. Earn it in battles against other players and use it to progress through the reward scales: 

• Clan rewards

Available only to clan members. Unlock levels and receive unique rewards. 

• Two elite reward scales

Unlocked after purchasing a pass in the in-game store. They offer an expanded list of rewards for those who want to get the most out of the event. 

Don’t miss the chance to expand your arsenal, because the event will last for only 2 weeks!

New seasonal pack “Neko”

The new seasonal pack “Neko” is now available for purchase in the in-game store!

The armoured vehicle is designed on the basis of the legendary cabin “Huginn”, armed with the “Imugi” grenade launcher, equipped with the “Yeti” and “Iris” modules, and uses the new robotic legs “Tengu”.

“Neko” dances gracefully through a hail of bullets. Thanks to the “Tengu” legs, the battle walker can make a sudden sideways dash to evade any danger.

The pack is available in two versions: standard and deluxe.

Important changes

1. Now the players who are not placed in a team in the Custom battle are put into the spectator mode. After the battle, the players remain in their teams.

2. Added a notification when a free reward is available in the store. It can be disabled or enabled in the notifications settings.

3. You can now change the number of participants in the “Free for all” mode in the Custom battle.

4. Changed the interface button sounds.

Bug fixes

1. Fixed the weapon type for the “Raijin” cannon; it is now correctly listed as “Turret cannon”.

2. Fixed the description of Hakon’s co-driver ability: his bonus only applies to active perks.

3. Fixed a bug that caused Jay’s co-driver perk to recharge when hitting allied armored vehicles.

4. Fixed a bug that caused the maximum team size to automatically change after switching maps in the Custom battle.

5. Fixed a bug that caused “Vortex” to fire even after the owner’s armoured vehicle became invisible.

6. Increased the vertical rotation angle for the “Medusa” and “T5 Salamander” turrets. These turrets can now shoot the damage meter in the test drive.

7. Fixed a bug that caused the “Fast lap” wheel perk to increase resistance beyond the specified value.

Balance changes

Weapons

Relic

1. Rumble

- Impulse on hit reduced by 20%.

- Direct damage reduced by 5%.

- Rate of fire reduced by 5%.

2. Devourer

- Impulse on hit reduced by 20%.

- Rate of fire reduced by 5%.

3. Punisher

- Direct damage increased by 7%.

- Changed perk parameters: activation speed threshold reduced from 65 to 50 km/h.

4. Breaker

- Rate of fire increased by 20%.

- Magazine capacity increased from 12 to 16.

- Reload time increased from 2.5 to 4 sec.

5. Nemesis

- Direct damage reduced by 5%.

- Changed perk parameters: charges accumulate if the weapon has not fired for 1.6 sec. instead of 0.4 sec. previously.

Legendary

1. Raijin

- Direct damage reduced by 8%.

- Blast damage reduced by 8%.

- Recoil increased by 30%.

2. Shredder

- Direct damage reduced by 8%.

- Magazine capacity reduced from 16 to 12.

3. Yanhua

- Added a dynamic scope.

- Changed perk parameters: shard damage reduced by 25%.

4. Vulture

- Drone blast damage reduced by 8%.

5. Doom

- Direct damage reduced by 5%.

- Blast damage reduced by 7%.

6. AR-28 Morgan

- Direct damage increased by 10%

- Reload time reduced from 3 to 1.7 sec.

7. Nagual

- Direct damage increased by 5%.

- Blast damage increased by 7%.

- Impulse on hit reduced by 15%.

- Reload time reduced from 2.5 to 2 sec.

8. Black death

- Direct damage increased by 10%.

9. Emily

- Projectile speed increased from 120 to 150 m/sec.

- Rate of fire increased by 50%.

10. RPG-105 Darling

- Blast damage increased by 10%.

- Reload time reduced from 5.5 to 5 sec.

11. Narwhal

- Direct damage increased by 20%.

- Blast damage increased by 10%.

- Freezing on hit increased from 5% to 30%.

12. Hive

- Reload time reduced from 5.6 to 4 sec.

- Changed perk parameters: now adds an additional projectile every 0.8 sec.

13. Retcher

- Direct damage reduced by 10%.

- Blast damage reduced by 10%.

- Magazine capacity increased from 2 to 4.

- Projectile speed increased from 60 to 100 m/sec.

14. Thresher

- Direct damage increased by 7%.

15. Lucifer

- Direct damage increased by 5%.

- Reload time reduced from 6 to 5.2 sec.

16. Jotun

- Direct damage increased by 5%.

- Blast damage increased by 5%.

- Reload time reduced from 5.5 to 5 sec.

17. Nothung

- Durability increased from 2000 to 2320 pts.

- Rate of fire increased by 12%.

18. Skadi

- Direct damage increased by 10%.

- Reload time reduced from 6 to 5 sec.

19. Destructor

- Durability increased from 2200 to 2470 pts.

- Maximum range increased from 110 to 180 m.

20. Anubis

- Durability increased from 3720 to 3900 pts.

- Maximum range increased from 110 to 180 m.

- Changed perk parameters: a fully charged burst now deals 40% more damage.

21. Athena

- Maximum range increased from 110 to 180 m.

- Direct damage reduced by 5%.

- Changed perk parameters: an EMP shot now deals 25% less damage.

22. Amaterasu

- Maximum range increased from 80 to 180 m.

- Direct damage increased by 12%.

Epic

1. Hawk

- Drone direct damage reduced by 5%.

- Reload time increased from 12 to 14 sec.

Cabins

Relic

1. Kensei

- Changed perk parameters: invisibility reload time increased from 10 to 14 sec.

2. BWC Warrior

- Changed perk parameters: mark duration increased from 5 to 7 sec.

Legendary

1. Cockpit

- Changed perk parameters: bonus to reload and charging speed increased to 35%.

2. Manitou

- Changed perk parameters: maximum number of boost bonuses reduced to 30.

3. Quantum

- Changed perk parameters: the bonus is now granted if the armoured vehicle does not take damage for 2 sec. Damage bonus reduced from 45% to 30%.

Movement parts

1. Hephaestus

- Maximum speed increased from 60 to 65 km/h.

- Durability increased from 2500 to 2730 pts.

2. Omni

- Changed perk parameters: spread bonus reduced from 7% to 4%.

3. Flamingo

- Durability reduced from 3500 to 3230 pts.

4. Mantis

- Maximum speed reduced from 55 to 52 km/h.