Update 3.0

The new PvPvE mode “Convergence”

Survivors! We added a new permanent mode “Convergence”! We’re confident that every gamer in the world will love this mode!

Each player is given a small plot of land in the middle of the boundless Wasteland. You must develop and upgrade your plot to earn valuable rewards and be able to fend off enemies in time.

The plot is upgraded by earning experience for completing special missions and for evacuating resources and upgrades in the special “Evacuation” mode.

Players begin the “Evacuation” battles in a free-for-all format by spawning in a procedurally generated conflict zone. At the start, each participant has a basic pack of modules, weapons, and consumable enhancers.

As they explore the map, players can:

- gather resources to obtain consumable bonuses and enhancers;

- battle other players in dynamic firefights;

- receive random upgrades after each stage, creating unique configurations for their armoured car.

Strategic points are located on the map; capturing them grants the player global bonuses and boosts. However, each time a player’s armoured vehicle is destroyed, the risk of losing all collected resources increases. To ensure preservation of progress, the loot must be transported through evacuation points.

Every next voyage into the conflict zone changes the map, the upgrades available on it, and the events that occur, so no two battles are ever the same.

In addition to combat missions in the conflict zone, players must develop and defend their home base: grow resources, build upgrades, and manage logistics. To do this, you can assign roles to NPCs: Farmer, Fighter, Scout, and Gatherer. Properly organizing their work will boost the base’s effectiveness both in defense and in attacking the enemy.

Communication and cooperation remain key elements of the mode: declare war on your neighbors or merge your base with other survivors’ to jointly develop and defend your territory.

And if you don’t want to get caught up in a full-scale conflict between factions and would rather find out whose armoured vehicle is the best in a one-on-one battle, join the “One-on-one” duel club: to win a duel, you must destroy the enemy’s armoured vehicle three times. The mode has its own leaderboard, and a player’s rating changes depending on the outcome of the battle: +5 points for a win and -2 points for a loss. The best fighters at the end of the season will receive exclusive cosmetic items and talers.

And remember: sometimes planting potatoes at the right time can decide the outcome of a battle.

Temporary event “Walker’s marathon”

The “Walker’s marathon” event will be available until April 7 inclusive.

As part of the event, players will have access to themed challenges that can be completed in the “One-on-one” duel club. Completing challenges will earn you special rewards, as well as unique profile and armoured car customization items.

Each reward will be available for one day only, so don’t forget to log in regularly!

Important changes

1. Our bots are now running on the latest AI model, Claude Opus 5, so they can no longer harm humans.

2. Battle Pass Vault has been expanded! Players now have access to

3. No more tower builds! We’re tired of dealing with them, so starting today we’re introducing additional restrictions: only armoured vehicles no taller than 4 pins are allowed in combat. 

4. Once again, we’ve improved the bots’ behavior in combat: now they get stuck in walls even more reliably, shoot at textures more often, and sometimes pretend to assist you.

5. Added a new, extremely difficult challenge: do not use the horn for 10 consecutive PvP battles.

6. Now, when modifying a part, there is a small (120%) chance that the part will be completely destroyed.

Bug fixes

1. Fixed a bug that caused players to frequently complain about the lack of promo codes in the game.

2. Fixed a bug introduced in the previous update that caused too few offers from the in-game store to be displayed upon logging in. Now there are at least 6 offers displayed in a row! Also added a feature that allows displaying offers during combat.

3. Fixed a bug that caused the “Incinerator” to fire spontaneously. However, now this weapon doesn’t fire even when you press the fire button, but that’s a different bug, and we’ll fix it in future updates.

Happy holiday to all our players! We hope you truly enjoy the new version of the game, as we created it based on your feedback.