Update 1.35.0

Battle pass, new season “Triumph of the Dynasty”!

Survivors, the new Battle pass “Triumph of the Dynasty” is here! There are 70 season rewards waiting for you, including:

 • Structural parts for your armoured car;

 • Access to the production of the legendary close range melee weapon “Flying daggers”;

 • Access to the production of the legendary fuel tank “Firebrew”;

 • Access to the production of the legendary turret cannon “Dragon”;

 • Unique armoured car “The blade”;

 • New profile customization in the style of the new season.

Complete tasks and challenges, level up and collect rewards! 

Also, the access to production of the epic autocannon “Gungnir” and legendary track “Sleipnir” will be opened while the Battle pass is active.

The Battle pass also includes a leaderboard where players compete according to their Battle pass level. Those who reach the maximum level by the end of the season will receive the most valuable rewards, including the legendary course rocket launcher “Hive”!

New seasonal pack “Pride”

The new seasonal pack “Pride” is now available for purchase in the in-game store until October 2! 

The armoured vehicle is designed on the basis of the legendary cabin “Terracotta”, armed with the “General 88mm” course cannons and equipped with the “Seal” and “Hot red” modules. “Pride” is a universal vehicle that can both defend and attack. The heavy cabin “Terracotta” has tho modes: the standard mode allows the car to move at maximum speed; the siege mode reduces the speed and power of the cabin, but boosts damage, projectile speed and resistance to all types of damage.

The pack is available in two versions — standard and deluxe.

New map “River bridge”!  

A new map “River bridge” has been added to the game.

In any conflict, bridges are key sites that provide a serious tactical advantage. The Steppenwolfs know this better than most. By occupying the bridge, the Wolves have blocked the path from the Valley to the remains of the town. But what the Wolves don't know is the limit of the Lunatics’ madness, who, despite all obstacles, regularly storm the military fortifications. Now the old bridge over the dried up river is one of the most dangerous places in the Wasteland.

The games on the map are played in the "Capture" mode. The map has been added to the rotation of the “Clash of Leviathans”, “Clan wars” and brawls.

Temporary event “Modification facility”

Survivors! We are once again launching the event for modifying parts — “Modification facility”! As part of the event, you will be able to upgrade your parts by adding random modifications to them. To obtain a modified part, you will need resources or parts and a special currency — titanium. The specific recipe for modifying a certain part is indicated in the modification cards.

Titanium can be earned by completing special challenges, as a reward for battles, or it can be purchased from the in-game store.

Popular cabins and weapons of epic, legendary and relic rarities are available for modification. And when you update the modifications, the freezing mechanic will allow you to secure the most appropriate modification applied to the part so that it doesn’t change when you update the others.

Also, a container with parts participating in the event, including those that have already been modified, will still be available in the “Modification facility” store.

Access to the event will open after the “Engineers’ contract” event ends.

The event will end on September 18.

Other important changes

1. Changed the mechanic of “Jumbo” perk. Boost bonuses now accumulate simultaneously for every weapon mounted on the vehicle and don’t stack up. The maximum number of boost bonuses is 30, regardless of the number of “Jumbos” installed. 

2. Added the mode “Encounter” with two capture points to the maps “Phoenix Cliff” and “Broken monorail”. Now, the modes “Encounter” and “Capture” will alternate for those maps.

3. Reworked the center of mass calculation for armoured vehicles on wheels, tracks and augers. Now, the center of mass of armoured vehicles with these movement parts is lower, which makes them more stable. If you add movement parts with no changes to the center of mass calculation to the same armoured car, the mechanics of lowering the center of mass for wheels, tracks, and augers will be disabled.

Bug fixes

1. Improved textures, lighting and atmosphere on the “Aircraft carriers” map. Fixed the bugs connected with invisible walls.

2. Fixed a bug that caused FPS drops while using the “Concrete breaker” weapon.

3. Fixed a bug that caused passive skills of co-drivers “Yuki” and “Grizzly” to not function properly in combination with the “Flash” weapon.

4. Fixed a bug that caused a weapon boosted by the perk of the “Trump card” cabin to not have heating.

5. Corrected the zones of self-destruction on the “Highway 11” map.

Balance changes

1. Spike-1: now the “Spike” projectile does not hit instantly, but has a projectile flight speed of 400 m/sec. The number of parts that can be penetrated is reduced from 3 to 1, damage is increased by 30%

2. Adapter: now the “Adapter” projectile does not hit instantly, but has a projectile flight speed of 900 m/sec, damage is increased by 15%

3. Astraeus: now the “Astraeus” projectile does not hit instantly, but has a projectile flight speed of 900 m/sec, damage is increased by 10%

4. Yari: now the “Yari” projectile does not hit instantly, but has a projectile flight speed of 1000 m/sec, damage is increased by 15%

5. ZS-46 Mammoth: damage increased by 15%

6. MG14 Arbiter: damage increased by 10%

7. BC-17 Tsunami: damage increased by 15%

8. Garm: damage reduced by 10%, durability of the turret reduced by 5%

9. Caucasus: damage reduced by 12.5%

10. Rupture: damage increased by 15%

11. AC64 Joule: damage increased by 10%

12. Hedgehog: damage reduced by 7.5%

13. Mace: damage reduced by 5%

14. Trigger: reload speed increased by 10%, damage increased by 10%

15. Incinerator: damage reduced by 5%, reload time increased from 6 sec. to 7 sec.

16. Tempest: removed the damage reduction with the increasing amount of perk stacks.

17. Draco: significantly reworked the balance of the flamethrower. It’s active time has been reduced by 2.5 times, damage and heating have been increased by 2 times, firing angles have been increased from 10 dg. to 20 dg., and its reload time has been reduced from 5 sec. to 4 sec.